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The Rationale Quest - All decisions should be made at the lowest level possible- (Subsidiarity)

 
Explore the latent response of philosophy and philosophy to the global economic arena. Early posts include the study of heresies in the early church and the problems of Liberalism and Raw Capitalism in our times

Resident Evil returns -- as rail shooter?

May 28th 2007 01:56
I have to admit I have a weak spot for dark, bloody video games -- Resident Evil 4 is by far my favorite of all time. In it, the player runs around slaying zombies in quite a gruesome fashion.

I was very much looking forward to the sequel for Wii, Resident Evil: The Umbrella Chronicles, but seeing the promotional videos, I'm a bit wary. Whereas previous games let the player control the character's movement -- killing, solving puzzles, etc. -- this one takes the "rail shooter" format.

It's been years since I've played a rail shooter. Remember those old arcade games with the guns you held? You shot at a screen full of enemies, and when you killed them all, the screen changed on its own. You couldn't walk around, hide, etc., by yourself. That's the new Resident Evil, a step back in control and probably dumbed down more than a little.

At first I thought this might be due to the Wii's controls, but it's obvious one could use the nunchuk's joystick to move. In fact, this month they're re-releasing RE4 for the Wii, with just that control scheme (thanks to them for keeping the price to $30 -- it might actually be worth it to re-buy the game for the new material at that price).

Also, for some reason the colors in "Umbrella Chronicles" look brighter than those in RE4. One of the reasons I loved playing RE4 so much was how haunting it looked. After loving RE4 as much as I did, I don't think anything could stop me from buying the followup the day it came out, but I'm not looking forward as much as I was.

By Robert VerBruggen

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